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New AnimSchool VFX Character: Towerback

AnimSchool's new VFX Creature Animation class uses our new detailed creature rigs."Towerback" is our new VFX character. He's taller than a building and shakes the earth when he moves. These creatures...

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Maya Workspace Hacks

    The first step to animating more efficiently is setting up your workspace in Maya the way that works best for you. This often means having a certain viewport layout, toggling the visibility of...

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3D Animaton Interview - Harrison Smith

Today we have an interview with AnimSchool graduate, Harrison Smith. He has been involved with Feature Films like Hotel Transylvania 3, Spider-Man: Into the Spider-Verse, and is now currently at...

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Using Blendshapes - Rigging 101

One of the most essential tools in a rigger’s toolkit is blendshapes. Blendshapes are deformers that allow an object to change its shape based on the shape of a duplicate. Simply put, it’s a way to get...

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Quick and Easy Camera Shake

Camera shakes are a nice way to add weight to certain actions within a shot, such as a heavy character hitting the ground or a large object passing by. There are several ways to achieve a camera shake...

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Blocking Plus Workflow Demo - Part 1 (Timing)

    So you've blocked in your poses for your animation - now what? You could hit spline, but you can already imagine the cringey, floaty movement that will come out of it. How about taking another pass...

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Reacting is acting

“The thought process reveals the feeling. Sometimes it can be shown with a single, held drawing or simple move. Other times there should be gestures, body moves, or full action. Determine which is best...

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Blocking Plus Workflow Demo - Part 2 (Arcs)

So you've blocked in your poses for your animation - now what? You could hit spline, but you can already imagine the cringey, floaty movement that will come out of it. How about taking another pass at...

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Learning Joint Orientation

In this video from the "Intermediate Rigging" class, instructor Daria Jerjomina shows how to orient joints and why these must be done in a certain way to maximize efficiency.Looking for the best 3D...

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Blocking Plus Workflow - Part 3 (Breakdowns)

    So you’ve blocked in your poses for your animation - now what? You could hit spline, but you can already imagine the cringey, floaty movement that will come out of it. How about taking another pass...

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Blocking Plus Workflow - Part 4 (Multiple Limbs and Smears)

So you’ve blocked in your poses for your animation - now what? You could hit spline, but you can already imagine the cringey, floaty movement that will come out of it. How about taking another pass at...

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Shot Planning, Part 1 - Knowing Your Sequence

Many professional animators believe that the planning phase is the most important part of animating a good shot, and take a good amount of time to plan even when on a tight schedule. As anyone who has...

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Shot Planning, Part 2 - Directing Your Audience

Many professional animators believe that the planning phase is the most important part of animating a good shot, and take a good amount of time to plan even when on a tight schedule. Last time, we...

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Learning UVs

In this clip, instructor Arvin Villapando explains the basics and the important information needed to start working with UVs.Looking for the best 3D Animation schools? For more information about...

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Shot Planning, Part 3 - 3D Animation Acting Choices

Many professional animators believe that the planning phase is the most important part of animating a good shot, and take a good amount of time to plan even when on a tight schedule. We’ve discussed...

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AnimSchool Contest: Marco Rig

 pose by AnimSchool student Arturo RosadoAnnouncing!AnimSchool Contest February 12 - March 13, 2020 (voting until 18th)We are giving away four licenses to use our exclusive character rig Marco for...

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AnimSchool is Now Accredited

AnimSchool is now accredited by the Accrediting Commission of Career Schools and Colleges (ACCSC).In February 2020, AnimSchool gained accreditation status from the Accrediting Commission of Career...

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Creature Animation - Arcs

    With the rise of high quality VFX films and cinematics, there’s been a higher demand for creature animation. But, animating creatures is no easy task - you have to portray their animalistic...

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Creature Animation - Workflow Tips

With the rise of high quality VFX films and cinematics, there’s been a higher demand for creature animation. But, animating creatures is no easy task - you have to portray their animalistic behaviors...

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Graduate Spotlight: Andrea Ferrara

Andrea Ferrara is a very talented graduate from AnimSchool who with his hard work and dedication not only passed the Animation program with a great shot, but also went on to work in feature films. Here...

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