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It's time to walk the dog - How to Animate a Quadruped

 AnimSchool Tips: How to Animate a QuadrupedIt's time to walk the dog…or at least the quadruped. Let's be honest, learning how to animate a human on two legs walking is scary, much less a creature on...

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How to Avoid "Spline Depression"

 Every animator is different and every workflow is different - but there is something we can all agree on, hitting spline for the first time can be ROUGH. It's hard to see an animation that has been...

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Animating the Eye Dart

 There is an old famous proverb “the eyes are the window into the soul” which simply means that a person’s eyes can betray what they are truly feeling at any given moment. Our eyes, more than other...

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Autodesk Maya Tips: How to Practice Good Hierarchy

Why should you care about having good hierarchy and staying organized in 3D modeling?Having good visuals can seem to be the most important part. If it looks good, why worry about what's going on in the...

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Blocking the Torso: 3D Modeling Fundamentals

 Blocking the Torso: 3D Modeling FundamentalsWhen first sculpting a character in Zbrush, it’s important to start with blocking! Beginners can get intimidated by sculpting when they see professionals...

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Become a CG Artist in VFX & Animation | Interview with Lorin Z. Pillai

 Lorin Z. Pillai is an experienced and accomplished artist who has worked in a variety of roles in the animation and VFX industry. With a background that includes work on big-budget VFX features,...

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Introduction to XGen

Whether it’s to make grass or hair, XGen is a powerful tool within Maya that can help take your models to the next level. In the tutorial below, AnimSchool Instructor Koji Tsukamoto shows us how to get...

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Sculpting the Hand in Zbrush

When it comes to sculpting hands, AnimSchool Instructor Charles Ellison has refined his method after years and years of practice.We can see his superb work in some of his latest published work for...

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Chat with Disney Environment Modeling Supervisor and Artist Luis Labrador

 For over two decades, Luis Labrador has established a prominent reputation in the 3D visual effects and animation industry as a skilled 3D modeling artist. Luis began his career as a special makeup...

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Master the Use of Phonemes in Animation

AnimSchool instructor Ricky Renna explains what phonemes are and how to employ them in your lipsync to create a believable and natural performance.Phonemes are the building blocks of human speech and...

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Animators are Actors

AnimSchool instructor Masha Juergens explores the process of getting into character from behind the camera. Acting for animation is a unique art form, where animators bring characters to life not just...

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Walk Cycle Animation Tips

AnimSchool instructor Janel Drewis breaks down the basic steps, and how video reference is used as an aid to achieve believable character movement.Achieving a natural and convincing walk is deceptively...

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Narrative Tips for Animating

AnimSchool instructor Scott Guppy discusses the most common forms of storytelling structure, and how you can use it in your animation to convey a complete story. By distilling your narrative to its...

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The Basics of Animation Smears

Smear frames bridge the gap between individual frames, contributing significantly to the illusion of smooth, lifelike movement. These subtle, elongated, or stretched frames create a sense of speed,...

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Crafting the Perfect Animated Pose

In animation, the significance of well-executed poses cannot be overstated. Posing is the foundation upon which character expression, emotion, and storytelling are built. A carefully crafted pose...

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The Key Poses of a Run Cycle

Disney Animation Supervisor and AnimSchool Instructor Angelo Sta Catalina shares his best tips on animating a run cycle.In this snippet from an AnimShool class lecture, Angelo discusses the key poses...

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Follow Through and Overlap: Animation Tips

Follow through and overlap are essential principles in animation, adding depth, realism, and fluidity to movement. These techniques not only enhance the visual appeal of animations but also convey a...

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3D Head Modeling Topology & Techniques

Establishing good practices in 3D modeling is crucial to ensure that the model deforms correctly during animation, allowing for smooth and natural movements of characters or objects. Additionally,...

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Posing the Mouth in 3D Animation

Whether you are animating a complicated Lip Sync or just posing a character to look their best, there are two details that are often overlooked: the teeth and the tongue. When a character has their...

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