VFX Workflow, Part 1: Layout and Planning
With the rise in popularity of fantasy and sci-fi films comes a huge surge in demand for VFX. AnimSchool instructor Tony Mecca has worked in the forefront of the VFX industry for several years,...
View ArticleLecture- Interaction of Material and Light
In AnimSchool's Material and Texturing class, Arvin Villapando, the instructor, discusses how material and light interact with each other in the software Substance Designer.Looking for the best 3D...
View Article3D Animation VFX Workflow, Part 2: Posing and Overlap
This is the second phase of instructor Tony Mecca’s VFX Workflow demo, where Tony takes his initial rough blocking pass and adds in more detailed poses and some overlap in the limbs. He also covers...
View ArticleVFX Splocking Workflow, Bonus Features: Camera Shake, Q&A
In this last installment of instructor Tony Mecca’s 3D Animation VFX workshop, Tony goes over the basics of camera shake in Maya and answers some questions from students about VFX workflow and...
View Article3D Animation Interview: AnimSchool student Nina Tarasova
Today we have an interview with AnimSchool student, Nina Tarasova.Welcome Nina, could you tell us a little bit about yourself, your education and which class you’re currently in? And also if you are in...
View ArticleWhat Makes a Great Game Animator?
Anyone who is interested in game animation may have wondered at some point how to prepare to be a game animator, and how game animation differs from feature film animation. Our Introduction to...
View Article4 Quick Tips for a Better Idle Animation Cycle
When creating idle animation cycles for games, there is more to keep in mind than just keeping the character moving. It is important to make sure that the animation is not only mechanically sound,...
View ArticleLecture- Animating Pupils
In this clip, AnimSchool instructor Luke Randall discusses how to animate a character's pupils to make them appear more alive and getting the maximum effect out of an eye animation.Looking for the best...
View ArticleHow to Caricature the Face to Create Appealing Poses
As animators, we have the ability to push characters past the bounds of reality, and this is often what makes animation so appealing to watch. Though it can be very helpful to reference real life...
View ArticleHand Posing 101
(Hand poses drawn by Milt Kahl) When creating poses, some of the most overlooked yet important parts of the body are the hands. Hands can reveal a great deal about your character, but many beginning...
View ArticlePushing Poses Through Iteration
There are so many animation principles to keep track of when creating poses - line of action, silhouette, appeal, and contrast, to name a few. The first pose you create is almost never your best,...
View ArticleNew AnimSchool VFX Character: Grave
AnimSchool's new VFX Creature Animation class uses our new detailed creature rigs."Grave" is our new lizard character. If you could combine a lizard, crocodile, velociraptor, and dragon, you might get...
View ArticleNew Character Rig: Marco 2.0!
Marco is AnimSchool's new pretty-boy character rig. He has two complete outfit changes and two hairstyles to choose from. Students can mix and match the shirt, pants, shoes, as well as hair to get a...
View ArticleParenting? Constraints? Choose Wisely.
If you've ever animated a shot with props in it, chances are you’ve had some difficult encounters with constraints. Just creating a parent constraint often doesn’t meet the needs of a shot, and it...
View ArticleThe Basics of Bangin' Brows
The eye mask is an immensely important part of any kind of acting animation, and it’s an area which requires much time and attention to detail. Principles of animation apply not just to the body,...
View ArticleEverything is a Bouncing Ball
Ever heard of the saying, “Everything is a bouncing ball”? This is a well-known concept in animation, and it essentially means that just about everything relies on the same animation principles of...
View ArticleAnimSchool Partner: AnimationWorkshops.com designed for Teens
AnimationWorkshops.comLive Animation Classes for Teens 14-18AnimSchool partner AnimationWorkshops started this month! AnimationWorkshops offers 11-week live online classes for teenagers 14-18 or older....
View ArticleNew AnimSchool Character Rig: Marina
AnimSchool Student Dayanna RodriguezMarina is AnimSchool's charming new character rig.Marina's 2nd set of clothes are in development. She'll have two complete outfit changes and two hairstyles to...
View ArticleGraduate Spotlight: Nagu Moreno
Nagu Moreno is one of our very talented graduates from animation program. Throughout his time at AnimSchool, he won the hearts of his instructors through sheer dedication and hard work. We recently got...
View ArticleActing Resources for Animators
Good acting is key to creating a believable, appealing performance. But, figuring out acting beats can be one of the most difficult steps in the process of animating a shot. It can be hard to figure...
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